Campaign Acts

The campaign has 3 acts. In STAR WARS: Galactic Racer™ acts, you follow different planet routes through the Galactic League, with each route ending at Derven Acos. You choose between events during a run, and committing to an event means you cannot turn back.

The segment at 83–91 seconds describes single-player tours with more races spread across multiple acts. Its icy cave racing footage does not show an act-selection screen or the event totals below.

How many acts does Star Wars Galactic Racer have?

STAR WARS: Galactic Racer™ has 3 campaign acts, with 13, 18, and 27 events respectively in a single tour through each act.

Those numbers describe one tour, so retries can add to the races you actually drive. The route table gives you the planet order and the event that closes each act. For the locations themselves, see Star Wars Galactic Racer tracks.

ActPlanet route in orderDerven Acos finishEvents per single tour
Act 1Jakku → Lantaana → Ando Prime → Derven AcosQualifier event13
Act 2Sentinel I → Jakku → Crait → Ando Prime → Derven AcosGalactic Gauntlet and final race18
Act 3Lantaana → Sentinel I → Ando Prime → Jakku → Crait → Derven AcosGalactic Gauntlet and final race27

What happens in each campaign act?

Act 1 ends with a Qualifier, Act 2 ends with the Galactic Gauntlet and a final race, and Act 3 adds planet-ending Podracing Challenges before its Galactic Gauntlet and final race.

Act 1: Reach the Derven Acos Qualifier

You start on Jakku, then visit Lantaana and Ando Prime before Derven Acos. Each of the first three planets has four regular events. That gives you 12 regular events plus the Qualifier, matching the 13-event tour total.

Act 2: Reach the Galactic Gauntlet and final race

You travel through Sentinel I, Jakku, Crait, and Ando Prime before Derven Acos. Each of those four planets has four regular events. The 16 regular events plus the Galactic Gauntlet and final race make an 18-event tour.

Act 3: Finish each planet with a Podracing Challenge

You visit Lantaana, Sentinel I, Ando Prime, Jakku, and Crait before Derven Acos. Each of the five planets has four regular events followed by a Podracing Challenge. Those 25 events plus the Galactic Gauntlet and final race make a 27-event tour. If those challenges are your main interest, continue to Star Wars Galactic Racer podracers.

Specific story twists, cutscenes, and character events within each act still need confirmation. These routes describe the campaign's racing structure without assigning unsupported plot events to individual acts.

What happens if you crash out of a campaign tour?

Crashing too many times makes you wreck out of the tour, and you must regroup, rebuild, and begin again; only certain perks and unlocks carry into the next run.

An event choice is final. Check your parts and abilities before committing, especially before Derven Acos: its arena combines the planetary conditions you have encountered throughout the tour.

The steadier approach is to prepare in the paddock before choosing your next event. Hibi's workshop lets you fit earned or purchased parts for stat boosts and abilities. Review Star Wars Galactic Racer upgrades when you need to plan that preparation rather than assume every unlock survives a restart.

You now have the route and event count for each act, including where the Qualifier gives way to the Galactic Gauntlet. For the story's conclusion, continue to Star Wars Galactic Racer ending.